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Zombie
[Lv 61]
Long time ago, during the construction of the
dungeon of laghaim, the dungeon collapsed
several times and many workers lost their lives.
Those workers rose from the dead to become
Zombies. Forever undying bodies of the Zombies
wander about the dungeon unleashing their anger
that built up during their lifetimes by killing
everything in sight. |
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Skeleton
Wizard [Lv 70]
In this dungeon where the No.2 wizard-clan that
once possessed magical power as strong as the
Kailiptons faded away into history, the members
of once a No.2 wizard-clan can still be seen.
However, they are now nothing more than mindless
magic monsters without flesh whose only living
purpose is to kill... |
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Skeleton
soldier [Lv 75]
Together with its captain, it's just a soulless
fighter, as a guard of the hell. |
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Skeleton
Captain [Lv 100]
An expert double axe-using clan that once
unified the entire laghaim through a joint
operation with the Bulkans. Although the clan
was annihilated and can only be seen now in the
form of skeletons, the laghaim history remembers
the clan as a 'loyal and courageous clan. |
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Horn
Beast [Lv 110]
There is nothing much known about this creature.
One day, the Horn Beasts appeared in the dungeon
out of nowhere and made themselves the masters
of Skeleton Captains and their subordinates. In
the laghaim myth, there is a creature similar in
description with the Horn Beast, but it has not
been confirmed whether the Horn Beast and the
creature described in the myth are the same
creature. |
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Drarion
[Lv 120]
A creature that suddenly appeared from nowhere
with the Horn Beast. Only a few people came back
alive after making eye contacts with the
Drarions and that makes the Drarion a more
mysterious creature. Ark Jackal A monster highly
trained in combat skills. With its strong
stamina and high combat skill, Ark Jackal guards
the entrance to the 2nd floor of the Dekaran
Dungeon. |
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Ark
Jackal [Lv 105]
Highly trained monster. With strong attacking
power, it controls the entrance of 2nd Floor of
Dekaran. |
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Claw
Jackal [Lv 107]
Through poisonous weapon and quick movement,
Claw Jackal lands fatal attack to its enemy.
Weak defensive power. |
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Gonetor
[Lv 114]
Equipped heavily with thick armor. Gonetor has a
very high defensive power, but it has sluggish
movement. Gonetors patrol the area with Jackals
on the side. |
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Wolfen
[Lv 120]
Almost unequipped and attacks by biting. Has low
attack power, but it does not take much damage
as well because of its swiftness. A legend has
it that those bitten by the Wolfens turn into
one of them, but it has not been verified
yet. |
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Gonma
[Lv 120]
If the Gonetors lead the Jackals, then a Gonma
fights the intruders single-handedly. Gonma
fights against the enemies with that much
strength and defensive power. Also known as a
soul warrior. Because nothing is found inside
the armor after the Gonma is defeated, it is
speculated that a soul was fighting wearing the
armor. |
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Cutter
Khan [Lv 120]
Cutter Khan and Sickle Khan are the guarding
forces of Khan. Rules the 2nd floor of the
Dekaran Dungeon as their dominion. Resembling
Khan in appearance an swinging gigantic axes,
Cutter Khan contributed towards further
increasing the fame of Khan. |
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Sickle
Khan [Lv 145]
Unlike Cutter Khan, Sickle Khan uses a scythe.
Also known as the Scythe of the Messenger God,
Sickle Khan's weapon can take away the life of
an enemy with a single stroke. |
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Skull
Fighter [Lv 120]
Skull Fighters are the upgraded and mechanized
military unit of Skeleton Fighters. Skull
Fighter is a monster that should never be
underestimated because it still holds the
courageousness of the past and generates
enormous power assisted by the machines. |
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Sad
Shadow [Lv 120]
You can see that these laser blade-swinging
creatures are bio-medically re-engineered
females. As if still incompletely engineered,
Sad Shadows have very low defensive power.
However, their laser blades can knock down the
enemy on a single stroke. They are called the
Sad Shadows because they had been seen
frequently with tears rolling down on their
cheeks even though they seem to have no
consciousness left attacking mercilessly with
their laser blades. |
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Wild
Skull [Lv 150]
Like the Skull Fighters, Wild Skulls are the
upgraded Skeleton Soldiers. Wild Skull fights
the enemy with the power originating from the
enormous weight of its axe. Feeling no pain no
matter how badly they are beaten, Wild Skulls
scream violently wanting to fight even when they
are torn into pieces. |
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Gondra
[Lv 170]
Gondra struggled for the power to rule Dekaran
with the Blood Jackal. Gondra and Blood Jackal
have incredibly heavy weights and when they
strike down, they make it difficult for the
opponent to stand on foot even if they dodge the
blow because the land will vibrate upon impact
of the blow. After 10 days of battle, Gondra was
subdued by Khan and it now protects Khan on the
2nd floor of the Dekaran. |
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Khan
[Lv 170]
The ruler of Dekaran. Nothing is known as to
how Khan was able to enter Dekaran, but he
becomes the ruler of Dekaran after defeating
both Gondra and Blood Jackal with his double
axe. It is heard that there is basically no
defensive equipment that can withstand the power
of Khan's double axe. Even if the opponent
successfully blocks Khan's attack, the impact
would still nearly kill the opponent. |
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